Sunday, May 13, 2012

Third Meeting 5/11/12

Hey gamers,
Our little Unity workshop didn't have much turnout for this week.
But, all is not lost.
If any of you gamers missed out on our workshop, you can always ask either myself or George about it or any other questions about Unity.
Other than that we discussed that we will most likely have to use the footage from our tournament in the Reel Thing for next quarter rather than this one.
We also need more posters to go around, so if anyone has any ideas, bring them to any of the officers or Steve Peirce.
We will also have some sort of coding workshop later this quarter with Mike Reed, who is knowledgeable in both actionscript and Java.
Lastly, during our workshop, George and I went over the interface, Assets, Terrain Editor, Collision Detection, first and third person objects, skyboxes, and importing from Maya.
Hope all of you have fun messing around with Unity.
Again if you have any questions about it then you can always ask me or George, but ask George about the importing, I don't remember most of it.

Marvel vs Capcom

hey gamers,
We had an amazing turnout for our first ever tournament.
He had amazing fighters from everywhere.
We even had people from almost ever department show up.
Everyone held strong but in the end it was Vince who ended up victorious.
Many prizes were handed out and much fun was had.
I hope that our next one will be just as amazing.
1st- Vince
2nd- Juan
3rd- Naiche
4th- Devin
5th- Mike

Second Meeting 4/27/12

Hey gamers,
Sorry this took so long, I have been extremely busy as of late.
So our second meeting of the quarter turned out very well.
We announced that our first official game tournament would be Marvel vs Capcom 3.
We also announced that the clubs at school would no longer receive funding from student affairs.
This means that instead of having a budget each quarter we will now have to create fundraisers, bake sales and any other ideas that you gamers can come up with to go on trips and whatnot.
We also went into a little more detail about our ides for the guild houses, but as of late no more ideas have been thought of yet.
And congratulations to Devin who is now our new Resource officer.
Naiche announced that we will also be doing some sort of event at the Reel Thing.
It will either be some sort of tournament or just a set up of a Wii or Kinect game.
Lastly, we had a special guest, mike York, who was looking for some internships for his new studio, Caracius Games.
he went over what kind of ideas he has for the game they are working on at the moment.
He also stated that he is currently looking for people that want to help but is not able to pay, so it is the perfect idea for internships at the moment.
He is also looking for any kind of internship as he is just starting up his business.

Saturday, April 21, 2012

Tournament Announcement

Hey gamers,
The voting for our very first tournament is finally over.
All of you have decided and the winner is marvel vs. Capcom 3.
So brush up on your fighting and may the best man win.

Saturday, April 14, 2012

First Meeting of Spring 4/13/12

Hey Gamers,
There was a ton of information discussed at our first meeting of the quarter, so i will try and put as much of what i wrote down as i can.
First off, Naiche pointed out that it would be a good idea to interact with the other clubs to create a larger network and to eventually collaborate together and just make art.
We also need to establish ourselves as a club and promote ourselves better throughout the so, so at the end of the quarter, during the reel thing, Julie wants us to hold some kind of tournament.
As of the moment we have no ideas about what we are doing with it. If you have any don't be afraid to speak up.
We also want to make a great push for programming in the club.
This way we will be more well-rounded as game designers and can communicate better throughout the different fields of gaming.
I myself have taken the opportunity to post various resources to our blogspot page, so check it out.
Naiche also had a great idea to create guild houses inside the Gamer's Guild itself.
He wanted to divide it up into different sects according to our various skills.
This way we can help each other out with various different things.
We can create an even better networking system and even trade skills with each other if we need help with our school projects.
There will also be a tournament week five.
The game of choice will be a fighting game that is to be determined on our Facebook group.
So if you havnt voted yet, please do. Time is running out.
The main focus of our last meeting was about the various ways we can network and make ourselves heard out in the gaming community.
Two of our members, Vincent and Devin, recently went to PAX East and decided to share their experience with us.
They talked about all the people they met, the great times they had, and, they acquired some beta keys for the new game, Neverwinter.
They even had some exciting news for the entire guild.
They spoke to one of the lead developers for a new game called Novus Aerterno and managed to make us the main focus group for their testing.
That means that we will be the official Q&A team for their game and we can use that information for our resumes.
Devin still has to contact the lead developer and will update us on the progress of the testing.
They also explained what a great way PAX is to network yourself with all of the big game companies since all of them attend the convention.
At the end of the meeting Naiche went on about the main focus he wants the guild to have.
He said that he wants this to be a place to get to push ourselves out into the gaming field and that we should make ourselves noticed by continuously working on our skills  so that we can promote ourselves further.
We even had a great turnout this meeting with a total of nineteen people.
Also, if you havnt joined our Facebook group, please do.
If you can't find it, it is called AIC Gamers Guild, or you can friend one of the officers and join that way.

Programming for Flash

Hey gamers,
i know a lot of you wanted to start learning how program certain things, so I started looking around for different resources for using the Actionscript language (which is basically just Flash).
So here they are:
http://livedocs.adobe.com/flash/9.0/main/flash_as3_programming.pdf
http://help.adobe.com/en_US/ActionScript/3.0_ProgrammingAS3/flash_as3_programming.pdf
http://www.adobe.com/devnet/actionscript/articles/oop_as3.html
http://www.flashdesignerzone.com/actionscript.pdf
http://en.wikibooks.org/wiki/ActionScript_Programming
http://livedocs.adobe.com/flash/9.0/main/flash_as3_programming.pdf
http://livedocs.adobe.com/flex/3/progAS_flex3.pdf
Now don't go and try learning it all at once.
Its very complicated and takes time to learn.
Now have fun and don't forget to experiment with it.

Monday, April 9, 2012

Last Meeting of Winter 3/16/2012

Hey Gamers,
This is a bit late but bear with me.
Our Last Meeting was a huge success and a major blast.
Those of you that were there voted on what kind of tournament we wanted to have for next quarter and it seems that a majority of you wanted to try your luck at a fighting game and so your request will be received.
Also, our Treasurer, Derek, mentioned that there was a possibility of us gamers to take an official tour of the Idle Minds game studio.
It was also mentioned that if anyone was interested in created a large building, that the Denver Siggraph chapter is constructing a full scale city in 3D that will be available to all students over the network drive.
There will also be a booth set up tomorrow for all of the school's clubs.
So come on by and say hello to us and get to know the other clubs at our school.
Finally, all of us sat down and played some much needed table top games.
We sat down in two groups of ten and battled it out in a game of good vs. evil.
We each had a victor from both the good and the evil side.
Afterwards we all discussed the importance of table top games and their relevance in how they allow us as game designers to evaluate the core concepts in a game and give us a chance to break it down and change any thing we don't see fit.
And for those of you that stayed after the meeting, we had a wonderful time with role playing in an actual D&D encounter.
SO, have fun gamers and i hope all of you come and join us for our next meeting.